Higher Ed Insights Results of the Fall 2015 Survey

Data

Other trends, Educational Games / Gamification, Adaptive technology Higher education Attitudes/Benefits/Challenges

Fifty-six percent of respondents gave adaptive learning technologies one of the top two ratings, and it received significantly higher ratings than the other initiatives (p<.01). On the other hand, digital game-based learning was rated as the least promising (p<.01).

Sample Size:
n=110
Sample Description:

a select group of higher education administrators and experts, consists of 110 members with diverse backgrounds and perspectives

Source: 
Sample: 

a select group of higher education administrators and experts, consists of 110 members with diverse backgrounds and perspectives

Citation: 

Ithaka S+R (2016). Higher ed insights results of the fall 2015 survey. Retrieved from http://sr.ithaka.org/publications/higher-ed-insights-results-of-the-fall...

Publish Year: 
2016