2016 Training Industry Report

Data

Educational Games / Gamification, Mobile learning, Online learning Business and industry Usage: Anticipated
Sample Size:
644
Sample Description:

644 companies

Online learning, Mobile learning, Social media Business and industry Usage: Current and Past
Sample Size:
644
Sample Description:

644 companies

Online learning, Mobile learning, Performance support / improvement, Knowledge management, AR / VR Business and industry Usage: Current and Past
Sample Size:
644
Sample Description:

644 companies

Sample: 

644 companies

Citation: 

Training. (2016). 2016 Training industry report. Retrieved from https://trainingmag.com/sites/default/files/images/Training_Industry_Rep...

Publish Year: 
2016