Educational Games / Gamification

Digital Learning Technologies, OER, Educational video, Educational Games / Gamification K-12 Usage: Current and Past
Sample Size:
9279
Sample Description:

This is a survey of digital learning in K-12 education today that takes into account responses from 9,279 education professionals primarily from the U.S., but also from 65 countries worldwide. Note: 31% of participants in this study indicated they use either Schoology’s Basic (free) or Enterprise (paid) version. 14% of all participants indicated they use Schoology Enterprise.

Use of digital content and instruction by teachers

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Publication Year: 
2019
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Sample size: 
9279
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Personalized learning, Educational Games / Gamification, Online learning K-12 Usage: Current and Past
Sample Size:
9279
Sample Description:

This is a survey of digital learning in K-12 education today that takes into account responses from 9,279 education professionals primarily from the U.S., but also from 65 countries worldwide. Note: 31% of participants in this study indicated they use either Schoology’s Basic (free) or Enterprise (paid) version. 14% of all participants indicated they use Schoology Enterprise.

Use of digital instructional approaches by teachers

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Publication Year: 
2019
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Sample size: 
9279
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Digital Learning Technologies, Educational Games / Gamification, AR / VR K-12 Usage: Current and Past
Sample Size:
9279
Sample Description:

This is a survey of digital learning in K-12 education today that takes into account responses from 9,279 education professionals primarily from the U.S., but also from 65 countries worldwide. Note: 31% of participants in this study indicated they use either Schoology’s Basic (free) or Enterprise (paid) version. 14% of all participants indicated they use Schoology Enterprise.

Emerging Technology & Trends Used in the Classroom

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Publication Year: 
2019
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Sample size: 
9279
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28
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Digital Learning Technologies, Online learning, Mobile learning, Educational Games / Gamification K-12 Attitudes/Benefits/Challenges
Sample Description:

More than 514,000 K-12 students, parents, educators, and community members participated in Speak Up 2016.

Teachers’ wish list for PD compared with District Administrators’ priorities for PD

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Publication Year: 
2017
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Survey question: 

What is your preferred topic for professional development? 

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10
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Educational Games / Gamification K-12 Usage: Current and Past
Sample Size:
149,400 fourth-graders
Sample Description:

The schools and students participating in NAEP assessments are selected to be representative of all schools nationally and of public schools at the state/jurisdiction and Trial Urban District Assessment (TUDA) district levels. The results from the 2017 mathematics assessment at grades 4 and 8 are based on a representative sample of 149,400 fourth-graders from 7,840 schools and 144,900 eighth-graders from 6,500 schools who took the assessment on tablets. Samples of schools and students are drawn from each state and from the District of Columbia, and Department of Defense schools. The sample of students participating in the TUDA school districts is an extension of the sample of students who would usually be selected by NAEP as part of the national and state samples. Representative samples of 34,500 fourth-grade and 32,000 eighth-grade public school students from 27 urban districts participated in the 2017 mathematics assessment

Computer Usage to Play Math Games for 4th Graders

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Publication Year: 
2017
Trends: 
 
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Category of Information: 
 
Sample size: 
149,400 fourth-graders
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Notes: 

* indicates significant difference at <.05 from 2015. 

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Educational Games / Gamification K-12 Usage: Current and Past
Sample Size:
144,900 eighth-graders
Sample Description:

The schools and students participating in NAEP assessments are selected to be representative of all schools nationally and of public schools at the state/jurisdiction and Trial Urban District Assessment (TUDA) district levels. The results from the 2017 mathematics assessment at grades 4 and 8 are based on a representative sample of 149,400 fourth-graders from 7,840 schools and 144,900 eighth-graders from 6,500 schools who took the assessment on tablets. Samples of schools and students are drawn from each state and from the District of Columbia, and Department of Defense schools. The sample of students participating in the TUDA school districts is an extension of the sample of students who would usually be selected by NAEP as part of the national and state samples. Representative samples of 34,500 fourth-grade and 32,000 eighth-grade public school students from 27 urban districts participated in the 2017 mathematics assessment

Computer Usage to Play Math Games for 8th Graders

Resource: 
 
Publication Year: 
2017
Trends: 
 
Settings: 
 
Category of Information: 
 
Sample size: 
144,900 eighth-graders
Sample description: 
Graphs: 

Notes: 

* indicates significant difference at <.05 from 2015. 

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0
Educational Games / Gamification K-12 Usage: Current and Past
Sample Size:
1001
Sample Description:

1001 K12 teachers 

Uop_Games

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Publication Year: 
2017
Trends: 
 
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Category of Information: 
 
Sample size: 
1001
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The percentage of teachers using games and/or simulations to aid learning. 

Survey question: 

Do you use games or simulations in your classroom? 

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0
LMS, Educational video, Social media, Adaptive technology, Educational Games / Gamification Higher education Usage: Current and Past
Sample Size:
232
Sample Description:

232 Faculty Members across the United States of America 

TWTS_Software Implemented

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Publication Year: 
2017
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Sample size: 
232
Sample description: 
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Survey question: 

What are the types of software that you use or want to use in your classroom? 

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32
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Mobile learning, Microlearning, Educational video, AR / VR, Social media, Educational Games / Gamification, Other trends Other Attitudes/Benefits/Challenges
Sample Size:
49

9 Top eLearning Trends of 2017 from 49 Experts

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Publication Year: 
2017
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Sample size: 
49
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Online learning, Educational video, Mobile learning, Educational Games / Gamification, Social media, Microlearning, AR / VR Other Attitudes/Benefits/Challenges
Sample Size:
n=150
Sample Description:

To gather our data, we sent a short survey to BLP clients and other learning professionals who subscribe to our various newsletters. The survey was open from 1/18/17 to 2/2/17 and had 150 responses.

What learning trend(s) or new training delivery method(s) are you most excited about for 2017?

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Publication Year: 
2017
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Sample size: 
n=150
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