Educational video

LMS, Educational video, Social media, Adaptive technology, Educational Games / Gamification Higher education Usage: Current and Past
Sample Size:
232
Sample Description:

232 Faculty Members across the United States of America 

TWTS_Software Implemented

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2017
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232
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Survey question: 

What are the types of software that you use or want to use in your classroom? 

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Mobile learning, Microlearning, Educational video, AR / VR, Social media, Educational Games / Gamification, Other trends Other Attitudes/Benefits/Challenges
Sample Size:
49

9 Top eLearning Trends of 2017 from 49 Experts

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2017
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49
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Online learning, Educational video, Mobile learning, Educational Games / Gamification, Social media, Microlearning, AR / VR Other Attitudes/Benefits/Challenges
Sample Size:
n=150
Sample Description:

To gather our data, we sent a short survey to BLP clients and other learning professionals who subscribe to our various newsletters. The survey was open from 1/18/17 to 2/2/17 and had 150 responses.

What learning trend(s) or new training delivery method(s) are you most excited about for 2017?

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2017
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n=150
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Online learning, Educational video, Performance support / improvement, Educational Games / Gamification, Mobile learning Other Usage: Anticipated
Sample Size:
n=150
Sample Description:

To gather our data, we sent a short survey to BLP clients and other learning professionals who subscribe to our various newsletters. The survey was open from 1/18/17 to 2/2/17 and had 150 responses.

What methods will you (or your organization) use to deliver training in 2017?

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2017
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n=150
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Educational video Other Usage: Current and Past

Video continues to be used widely in the classroom. 20% of respondents (26% of educators) report that more than half the educators in their institutions use video in their classes. This is fairly consistent with responses from last year (23% and 25%, respectively). These figures show that the incorporation of video as a teaching aid is a well-established activity.

Sample Description:

Over 1,000 respondents participated in this year’s survey, with 627 completing it. The survey was conducted online during May/June 2017. Respondents came from all sectors of education, with the majority coming from Higher Education.

Frequency of Use - Educators

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Publication Year: 
2017
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Video continues to be used widely in the classroom. 20% of respondents (26% of educators) report that more than half the educators in their institutions use video in their classes. This is fairly consistent with responses from last year (23% and 25%, respectively). These figures show that the incorporation of video as a teaching aid is a well-established activity.

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Educational video Other Usage: Current and Past
Sample Description:

Over 1,000 respondents participated in this year’s survey, with 627 completing it. The survey was conducted online during May/June 2017. Respondents came from all sectors of education, with the majority coming from Higher Education.

What Is Your Institution Using Video For?

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2017
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Educational video, Educational Games / Gamification Higher education Usage: Current and Past

Using Technology: Teachers

[…] the ways in which teachers actually make use of technology in the classroom vary by confidence level. In fact, Bulls are more likely than Bears to make daily use of nearly every tool we asked about on the survey. For instance, 47 percent of Bulls say they use digital curricula on a daily basis compared with only 17 percent of Bears. Similarly, Bulls are nearly three times more likely to report daily use of learning management systems (LMS) than their Bear counterparts.

Bulls and Bears diverge when it comes to devices (rather than tools). Of the six devices we asked about, Bulls are most likely to use laptops on a daily basis (64 percent). By contrast, Bears are most likely to use desktops daily (49 percent). With the exception of e-readers (which neither group uses much), Bulls are more likely than Bears to use every type of device.

This suggests that, for the teachers who took the survey, greater levels of confidence in educational technology are associated with more frequent use of devices and tools.

One exception to this general pattern is wireless access, the tool that Bulls and Bears are most likely to use daily. Here the two groups report using wireless on a daily basis in equal numbers.

Sample Size:
About 700 teachers
Sample Description:

Since 1997, Education Week’s annual Technology Counts has tracked the evolution of digital technology and learning in the nation’s schools.  For the 2016 edition of the report, the Education Week Research Center created a brand new way of examining teachers’ views on educational technology. Based on exclusive results from an original national survey of about 700 teachers, the Education Week Tech Confidence Index takes the pulse of America’s educators and gauges their level of confidence in educational technology in K-12 schools, both now and in the future.

Daily Use of Tech Tools by Teachers

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Publication Year: 
2016
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About 700 teachers
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Using Technology: Teachers

[…] the ways in which teachers actually make use of technology in the classroom vary by confidence level. In fact, Bulls are more likely than Bears to make daily use of nearly every tool we asked about on the survey. For instance, 47 percent of Bulls say they use digital curricula on a daily basis compared with only 17 percent of Bears. Similarly, Bulls are nearly three times more likely to report daily use of learning management systems (LMS) than their Bear counterparts.

Bulls and Bears diverge when it comes to devices (rather than tools). Of the six devices we asked about, Bulls are most likely to use laptops on a daily basis (64 percent). By contrast, Bears are most likely to use desktops daily (49 percent). With the exception of e-readers (which neither group uses much), Bulls are more likely than Bears to use every type of device.

This suggests that, for the teachers who took the survey, greater levels of confidence in educational technology are associated with more frequent use of devices and tools.

One exception to this general pattern is wireless access, the tool that Bulls and Bears are most likely to use daily. Here the two groups report using wireless on a daily basis in equal numbers.

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Educational Games / Gamification, Educational video K-12 Usage: Current and Past
Sample Description:

In fall 2015, Project Tomorrow surveyed 415,686 K-12 students, 38,613 teachers and librarians, 4,536 administrators, 40,218 parents and 6,623 community members representing over 7,600 public and private schools and 2,600 districts. Schools from urban (25%), suburban (40 %), and rural (35 %) communities are represented. Just over one-half of the schools (58%) that participated in Speak Up 2015 are Title I eligible schools (an indicator of student population poverty). The Speak Up 2015 surveys were available online for input between October 1st and December 18th, 2015.

Use of technology for learning – watching videos and playing games

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2016
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Educational Games / Gamification, AR / VR, Educational video K-12 Usage: Current and Past
Sample Size:
2012 N = 53,947; 2015 N = 35,909
Sample Description:

In fall 2015, Project Tomorrow surveyed 415,686 K-12 students, 38,613 teachers and librarians, 4,536 administrators, 40,218 parents and 6,623 community members representing over 7,600 public and private schools and 2,600 districts. Schools from urban (25%), suburban (40 %), and rural (35 %) communities are represented. Just over one-half of the schools (58%) that participated in Speak Up 2015 are Title I eligible schools (an indicator of student population poverty). The Speak Up 2015 surveys were available online for input between October 1st and December 18th, 2015.

Teacher's use of digital content in the classroom - 2012 vs. 2015

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Publication Year: 
2016
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2012 N = 53,947; 2015 N = 35,909
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Educational video Higher education Usage: Current and Past

Video Usage

Frequency of Use - Educators

This chart shows that 23% of all respondents (25% of educator respondents) state that more than half of educators in their institution regularly incorporate video in their classes. This is almost identical to last year’s data (24% and 27% respectively). The figures show that the incorporation of digital video as a teaching aid is here to stay - and will likely increase considerably over time.

Frequency of Use - Students

The active use of video by students (i.e., the creation or upload of video by students, versus passive watching of video), however, is still in early stages, with 10% of all respondents (11% of educators) seeing over 50% of their students actively using video.

 

A similar question was asked in the State of Video in Education 2014 and 2015 surveys, which allows us to compare trends over time. Since previous surveys were heavily dominated by higher education, we provide below the comparison for higher education specifically.  Overall, video use continues to increase across the board. The most notable increases are in supplementary course material (with an increase of 7%) and flipped classrooms (with an increase of 8%). 

The following use cases also have a marked increase since last year: 

  • Recording campus events for on demand viewing
  • Live campus events
  • Admissions 
  • Video feedback for assignments

Interestingly, we see a decrease in lecture capture.

General impact

92% of respondents believe that video improves the learning experience When asked about the general impact of video on the learning experience, a whopping 92% replied that video improves the learning experience. This is nearly identical to last year, showing a stable impression of video in the educational community.  

Sample Size:
901 survey respondents
Sample Description:

Survey respondents came from all sectors of education: almost three quarters from higher education, and almost one fifth from K12 (primary/secondary) education. More than 1,500 respondents contributed insights, and 901 of these completed it. The survey was conducted online during April 2016.

Video Usage in Higher Education and K-12

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Publication Year: 
2016
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Sample size: 
901 survey respondents
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Content: 

Video Usage

Frequency of Use - Educators

This chart shows that 23% of all respondents (25% of educator respondents) state that more than half of educators in their institution regularly incorporate video in their classes. This is almost identical to last year’s data (24% and 27% respectively). The figures show that the incorporation of digital video as a teaching aid is here to stay - and will likely increase considerably over time.

Frequency of Use - Students

The active use of video by students (i.e., the creation or upload of video by students, versus passive watching of video), however, is still in early stages, with 10% of all respondents (11% of educators) seeing over 50% of their students actively using video.

 

A similar question was asked in the State of Video in Education 2014 and 2015 surveys, which allows us to compare trends over time. Since previous surveys were heavily dominated by higher education, we provide below the comparison for higher education specifically.  Overall, video use continues to increase across the board. The most notable increases are in supplementary course material (with an increase of 7%) and flipped classrooms (with an increase of 8%). 

The following use cases also have a marked increase since last year: 

  • Recording campus events for on demand viewing
  • Live campus events
  • Admissions 
  • Video feedback for assignments

Interestingly, we see a decrease in lecture capture.

General impact

92% of respondents believe that video improves the learning experience When asked about the general impact of video on the learning experience, a whopping 92% replied that video improves the learning experience. This is nearly identical to last year, showing a stable impression of video in the educational community.  

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